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ST.h
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#ifndef CH3_ST_H
#define CH3_ST_H
#include <map>
#include <stdexcept>
using std::map;
using std::runtime_error;
/**
* The {@code ST} class represents an ordered symbol table of generic
* key-value pairs.
* It supports the usual <em>put</em>, <em>get</em>, <em>contains</em>,
* <em>delete</em>, <em>size</em>, and <em>is-empty</em> methods.
* It also provides ordered methods for finding the <em>minimum</em>,
* <em>maximum</em>, <em>floor</em>, and <em>ceiling</em>.
* It also provides a <em>keys</em> method for iterating over all of the keys.
* A symbol table implements the <em>associative array</em> abstraction:
* when associating a value with a key that is already in the symbol table,
* the convention is to replace the old value with the new value.
* Unlike {@link java.util.Map}, this class uses the convention that
* values cannot be {@code null}—setting the
* value associated with a key to {@code null} is equivalent to deleting the key
* from the symbol table.
* <p>
* This implementation uses a balanced binary search tree. It requires that
* the key type implements the {@code Comparable} interface and calls the
* {@code compareTo()} and method to compare two keys. It does not call either
* {@code equals()} or {@code hashCode()}.
* The <em>put</em>, <em>contains</em>, <em>remove</em>, <em>minimum</em>,
* <em>maximum</em>, <em>ceiling</em>, and <em>floor</em> operations each take
* logarithmic time in the worst case.
* The <em>size</em>, and <em>is-empty</em> operations take constant time.
* Construction takes constant time.
* <p>
* For additional documentation, see <a href="https://algs4.cs.princeton.edu/35applications">Section 3.5</a> of
* <i>Algorithms, 4th Edition</i> by Robert Sedgewick and Kevin Wayne.
*
* @author Robert Sedgewick
* @author Kevin Wayne
*
* @param <Key> the generic type of keys in this symbol table
* @param <Value> the generic type of values in this symbol table
*/
template<typename Key, typename Value>
class ST {
public:
/**
* Initializes an empty symbol table.
*/
ST() : st(map<Key, Value>()) {}
/**
* Returns the value associated with the given key in this symbol table.
*
* @param key the key
* @return the value associated with the given key if the key is in this symbol table;
* {@code null} if the key is not in this symbol table
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
//TODO: lvalue may be a bug
Value& get (const Key key) {
if (st.find(key) == st.end()) throw runtime_error("key is not in symbol table!");
return st[key];
}
/**
* Inserts the specified key-value pair into the symbol table, overwriting the old
* value with the new value if the symbol table already contains the specified key.
* Deletes the specified key (and its associated value) from this symbol table
* if the specified value is {@code null}.
*
* @param key the key
* @param val the value
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
void put(Key key, Value val) {
st[key] = val;
}
/**
* Removes the specified key and its associated value from this symbol table
* (if the key is in this symbol table).
*
* @param key the key
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
void delete_op(Key key) {
if (st.find(key) == st.end()) throw runtime_error("calls delete() with null key");
st.erase(key);
}
/**
* Returns true if this symbol table contain the given key.
*
* @param key the key
* @return {@code true} if this symbol table contains {@code key} and
* {@code false} otherwise
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
bool contains(Key key) {
return st.find(key) != st.end();
}
/**
* Returns the number of key-value pairs in this symbol table.
*
* @return the number of key-value pairs in this symbol table
*/
int size() {
return st.size();
}
/**
* Returns true if this symbol table is empty.
*
* @return {@code true} if this symbol table is empty and {@code false} otherwise
*/
bool isEmpty() {
return st.empty();
}
/**
* Returns all keys in this symbol table.
* <p>
* To iterate over all of the keys in the symbol table named {@code st},
* use the foreach notation: {@code for (Key key : st.keys())}.
*
* @return all keys in this symbol table
*/
// TODO:
/**
* Returns the smallest key in this symbol table.
*
* @return the smallest key in this symbol table
* @throws NoSuchElementException if this symbol table is empty
*/
Key min() {
if (isEmpty()) throw runtime_error("calls min() with empty symbol table");
return st.begin()->first;
}
/**
* Returns the largest key in this symbol table.
*
* @return the largest key in this symbol table
* @throws NoSuchElementException if this symbol table is empty
*/
Key max() {
if (isEmpty()) throw runtime_error("calls max() with empty symbol table");
return (st.end() - 1)->first;
}
/**
* Returns the smallest key in this symbol table greater than or equal to {@code key}.
*
* @param key the key
* @return the smallest key in this symbol table greater than or equal to {@code key}
* @throws NoSuchElementException if there is no such key
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
Key ceiling(Key key) {
auto k = st.upper_bound(key);
if (k == st.end()) throw runtime_error("all keys are less than this key");
return k->first;
}
/**
* Returns the largest key in this symbol table less than or equal to {@code key}.
*
* @param key the key
* @return the largest key in this symbol table less than or equal to {@code key}
* @throws NoSuchElementException if there is no such key
* @throws IllegalArgumentException if {@code key} is {@code null}
*/
Key floor(Key key) {
auto k = st.lower_bound(key);
if (k == st.end()) throw runtime_error("all keys are greater than this key");
return k;
}
public:
typename map<Key, Value>::iterator begin() { return st.begin(); }
typename map<Key, Value>::iterator end() { return st.end(); }
// TODO: bug here
typename map<Key, Value>::const_iterator begin() const { return st.cbegin(); }
typename map<Key, Value>::const_iterator end() const { return st.cend(); }
private:
map<Key, Value> st;
};
#endif //CH3_ST_H