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Update UsdPreviewSurface to version 2.6 #2084
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Update UsdPreviewSurface to version 2.6 #2084
klucknav
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…oundation#2044. It also updates the nodegraph to reflect the recently updated PreviewSurface v2.5 which removes specular highlights for fully transparent materials.
A recent change updated the nodegraph to reflect the updated PreviewSurface v2.5, which removes specular highlights for fully transparent materials. This change makes it such that opacity = 0 is treated the same regardless of if we use the transmissionOpacity or transmissionRefraction options, or if the material is in cutout or transparency mode.
Signed-off-by: Jonathan Stone <jstone@lucasfilm.com>
This change maintains the current behavior when using 'transmissiveRefraction' method, while also keeping the opacity = 0 behavior consistent between the `transmissiveOpacity` and `transmissiveRefraction` methods.
klucknav
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Additional changes to the PreviewSurface Nodegraph
Updates to the PreviewSurface Nodegraph
Oct 29, 2024
jstone-lucasfilm
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Updates to the PreviewSurface Nodegraph
Update UsdPreviewSurface to version 2.6
Dec 5, 2024
Signed-off-by: Jonathan Stone <jstone@lucasfilm.com>
This change restores usd_preview_surface_glass.mtlx to its original form, as these updates to UsdPreviewSurface should be fully backwards-compatible. Signed-off-by: Jonathan Stone <jstone@lucasfilm.com>
This looks excellent, thanks @klucknav! For consistency, should we add the new |
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This PR updates the PreviewSurface Nodegraph to address the opacity issue in cutout mode described in gitIssue #2044. It also updates the nodegraph to reflect the recently updated PreviewSurface v2.6 spec which states that fully transparent materials do not have a lighting response. Since the preview surface glass example was fully transparent, it is also updated to have a very slight opacity value.