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Updated to 0.7.1 and added linux build toolchain to packages
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David Liebemann committed Jan 6, 2022
1 parent 411288f commit 066a0d5
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Showing 4 changed files with 32 additions and 5 deletions.
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1 change: 1 addition & 0 deletions ODIN-SampleProject/Packages/manifest.json
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Expand Up @@ -7,6 +7,7 @@
"com.unity.render-pipelines.universal": "10.7.0",
"com.unity.test-framework": "1.1.30",
"com.unity.textmeshpro": "3.0.6",
"com.unity.toolchain.win-x86_64-linux-x86_64": "0.1.21-preview",
"com.unity.ugui": "1.0.0",
"io.fourplayers.odin": "https://github.com/4Players/odin-sdk-unity.git",
"com.unity.modules.ai": "1.0.0",
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26 changes: 26 additions & 0 deletions ODIN-SampleProject/Packages/packages-lock.json
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Expand Up @@ -94,6 +94,22 @@
},
"url": "https://packages.unity.com"
},
"com.unity.sysroot": {
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Expand All @@ -114,6 +130,16 @@
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2 changes: 1 addition & 1 deletion ODIN-SampleProject/ProjectSettings/ProjectSettings.asset
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Expand Up @@ -609,7 +609,7 @@ PlayerSettings:
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend:
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il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
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