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FlaskFoodCheck.lua
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-------------------------------------------------------------------------------
-- FlaskFoodCheck
-- Checks if all raid members have flask, food and rune buff.
-------------------------------------------------------------------------------
-- Copyright (C) 2018 Elotheon-Arthas-EU
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License along
-- with this program; if not, write to the Free Software Foundation, Inc.,
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-------------------------------------------------------------------------------
FlaskFoodCheck = select(2, ...)
local FFC = FlaskFoodCheck
local L = FFC.L
-- we use the name of this spell to get the correct locale of the "Well Fed" buff
local FFC_WELLFED_SPELL_REF = 160726
-- we use the name of this spell to get the correct locale of the "Food" (=eating) buff
local FFC_EATING_SPELL_REF = 433
local FFC_MAX_UNIT_BUFFS = 40
local FFC_FOOD_TABLE = {
-- LEGION
[201223] = 12, -- critical strike
[201330] = 12, -- haste
[201332] = 12, -- mastery
[201334] = 12, -- versatility
[201336] = 12, -- fire volley proc
[225597] = 16, -- critical strike
[225598] = 16, -- haste
[225599] = 16, -- mastery
[225600] = 16, -- versatility
[225601] = 16, -- fire volley proc
[225602] = 19, -- critical strike
[225603] = 19, -- haste
[225604] = 19, -- mastery
[225605] = 19, -- versatility
[225606] = 19, -- fire volley proc
-- BATTLE FOR AZEROTH
[257408] = 53, -- critical strike
[257413] = 53, -- haste
[257418] = 53, -- mastery
[257422] = 53, -- versatility
[257410] = 70, -- critical strike
[257415] = 70, -- haste
[257420] = 70, -- mastery
[257424] = 70, -- versatility
[259448] = 75, -- agility
[259449] = 75, -- intellect
[259452] = 75, -- strength
[259453] = 75, -- 113 stamina
[259454] = 100, -- agility
[259455] = 100, -- intellect
[259456] = 100, -- strength
[259457] = 100, -- 150 stamina
}
local FFC_FLASK_TABLE = {
-- LEGION
[188035] = 59, -- stamina
[188031] = 59, -- intellect
[188033] = 59, -- agility
[188034] = 59, -- strength
[188116] = 59, -- flask from cauldron
-- BATTLE FOR AZEROTH
[251836] = 238, -- agility
[251837] = 238, -- intellect
[251838] = 238, -- 357 stamina
[251839] = 238, -- strength
}
local FFC_RUNE_TABLE = {
-- LEGION
[224001] = 15, -- intellect, agility and strength
-- BATTLE FOR AZEROTH
[270058] = 60, -- intellect, agility and strength
}
local FFC_EATING_TABLE = {
[433] = 1, -- food
[430] = 1, -- drink
[160598] = 1, -- food
[160599] = 1, -- drink
[170906] = 1, -- food & drink
[192002] = 1, -- food & drink
[225743] = 1, -- food & drink
[251232] = 1, -- food & drink
[272819] = 1, -- food & drink
}
-------------------------------------------------------------------------------
-- Addon Functionality
-------------------------------------------------------------------------------
function FFC:OnInitialize()
local defaults = {
debug = false,
muted = false,
playerLevelMin = 100,
foodStatsMin = 100,
flaskStatsMin = 250,
runeStatsMin = 50,
expiresWarnSec = 480,
requireRightsForAutoRun = 1,
checkFood = true,
checkFlask = true,
checkRune = false,
}
FlaskFoodCheckDB = FlaskFoodCheckDB or {}
for key, value in pairs(defaults) do
if( FlaskFoodCheckDB[key] == nil ) then
FlaskFoodCheckDB[key] = value
end
end
self.db = FlaskFoodCheckDB
end
function FFC:debug(msg)
if self.db.debug then
print(string.format("|cffff0088[FFC][%s.%3d]|r %s",
date("%H:%M:%S"), (GetTime() % 1) * 1000, msg))
end
end
function FFC:PlayerName(name)
if string.find(name, "-") then
return name, GetRealmName()
else
local _, _, fname, frealm = string.find(name, "([^-]+)-([^-]+)")
return fname, frealm
end
end
function FFC:UnitBuffBySpellId(player, spellId)
for i = 1, FFC_MAX_UNIT_BUFFS do
local name, _, _, _, _, expires, _, _, _, id, _, _, _, _, value1, value2, value3 = UnitBuff(player, i, nil)
if id == spellId then
return name, expires, value1, value2, value3
end
end
return nil
end
function FFC:UnitBuffBySpellName(player, spellName)
for i = 1, FFC_MAX_UNIT_BUFFS do
local name, _, _, _, _, expires, _, _, _, id, _, _, _, _, value1, value2, value3 = UnitBuff(player, i, nil)
if name == spellName then
return name, expires, value1, value2, value3
end
end
return nil
end
function FFC:GetPlayerBuffValueAndRemaining(player, spellTable, fallbackSpellId)
for spellId, amount in pairs(spellTable) do
local name, expires, value1, value2, value3 = FFC:UnitBuffBySpellId(player, spellId)
if name then
if value2 and value2 > 0 then amount = value2 end
local remaining = 0
if expires > 0 then remaining = math.ceil(expires - GetTime()) end
return amount, remaining
end
end
if fallbackSpellId then
-- fallback: try to find a buff called "Well Fed"/"Food"/etc in the
-- current locale and read its special value2
local fallbackSpellName = GetSpellInfo(fallbackSpellId)
local name, expires, value1, value2, value3 = FFC:UnitBuffBySpellName(player, fallbackSpellName)
if name then
local remaining = 0
if expires > 0 then remaining = math.ceil(expires - GetTime()) end
if value2 and value2 > 0 then
return value2, remaining
else
-- return 1 if we found such a buff but cannot read its value2
return 1, remaining
end
end
end
return 0, 0
end
function FFC:GetPlayerFood(player)
return self:GetPlayerBuffValueAndRemaining(player, FFC_FOOD_TABLE, FFC_WELLFED_SPELL_REF)
end
function FFC:GetPlayerFlask(player)
return self:GetPlayerBuffValueAndRemaining(player, FFC_FLASK_TABLE)
end
function FFC:GetPlayerRune(player)
return self:GetPlayerBuffValueAndRemaining(player, FFC_RUNE_TABLE)
end
function FFC:GetPlayerEating(player)
local amount, remaining = self:GetPlayerBuffValueAndRemaining(player, FFC_EATING_TABLE, FFC_EATING_SPELL_REF)
return (amount > 0)
end
function FFC:IsInSameZone(zone)
local zonereal = GetRealZoneText()
local zonetext = GetZoneText()
local zoneinst = GetInstanceInfo()
if zone and ((zonereal and zonereal == zone) or
(zonetext and zonetext == zone) or
(zoneinst and zoneinst == zone)) then
return true
end
return false
end
function FFC:AggregateSelfInfo()
local raid = {}
if UnitLevel("player") >= self.db.playerLevelMin and not UnitIsDeadOrGhost("player") then
local name = UnitName("player");
raid[name] = {}
raid[name]["food"] = { self:GetPlayerFood(name) }
raid[name]["flask"] = { self:GetPlayerFlask(name) }
raid[name]["rune"] = { self:GetPlayerRune(name) }
raid[name]["eating"] = self:GetPlayerEating(name)
end
return raid
end
function FFC:AggregatePartyInfo()
local raid = {}
for i = 1, GetNumGroupMembers() do
local unit = ""
if i == GetNumGroupMembers() then unit = "player" else unit = "party"..i end
if UnitLevel(unit) >= self.db.playerLevelMin and not UnitIsDeadOrGhost(unit) then
local name = UnitName(unit);
if name then
-- local simplename = self:PlayerName(name)
raid[name] = {}
raid[name]["food"] = { self:GetPlayerFood(name) }
raid[name]["flask"] = { self:GetPlayerFlask(name) }
raid[name]["rune"] = { self:GetPlayerRune(name) }
raid[name]["eating"] = self:GetPlayerEating(name)
end
end
end
return raid
end
function FFC:AggregateRaidInfo()
local raid = {}
-- loop through raid members and aggregate information
for i = 1, GetNumGroupMembers() do
local name, rank, subgroup, level, class, _, zone,
online, isdead, role, isml = GetRaidRosterInfo(i)
if name and level and level >= self.db.playerLevelMin and online and not isdead then
-- and self:IsInSameZone(zone)
-- local simplename = self:PlayerName(name)
raid[name] = {}
raid[name]["food"] = { self:GetPlayerFood(name) }
raid[name]["flask"] = { self:GetPlayerFlask(name) }
raid[name]["rune"] = { self:GetPlayerRune(name) }
raid[name]["eating"] = self:GetPlayerEating(name)
end
end
return raid
end
function FFC:AnalyseInformation(infoTable, outputChannel)
local foodMissingCount = 0
local foodLowStatCount = 0
local foodExpiresCount = 0
local flaskMissingCount = 0
local flaskLowStatCount = 0
local flaskExpiresCount = 0
local runeMissingCount = 0
local runeLowStatCount = 0
local runeExpiresCount = 0
local foodMissing = {}
local foodLowStat = {}
local foodExpires = {}
local flaskMissing = {}
local flaskLowStat = {}
local flaskExpires = {}
local runeMissing = {}
local runeLowStat = {}
local runeExpires = {}
for name, info in pairs(infoTable) do
if info["food"][1] == 0 then
foodMissingCount = foodMissingCount + 1
if info["eating"] then
table.insert(foodMissing, name..L[" (eating)"])
else
table.insert(foodMissing, name)
end
else
if info["food"][1] < self.db.foodStatsMin then
foodLowStatCount = foodLowStatCount + 1
if info["eating"] then
table.insert(foodLowStat, name..L[" (eating)"])
else
table.insert(foodLowStat, name .. " (" .. info["food"][1] .. ")")
end
else
if info["food"][2] > 0 and info["food"][2] < self.db.expiresWarnSec then
foodExpiresCount = foodExpiresCount + 1
if info["eating"] then
table.insert(foodExpires, name..L[" (eating)"])
else
table.insert(foodExpires, name .. " (" ..
string.format(L["%d min"], info["food"][2] / 60) .. ")")
end
end
end
end
if info["flask"][1] == 0 then
flaskMissingCount = flaskMissingCount + 1
table.insert(flaskMissing, name)
else
if info["flask"][1] < self.db.flaskStatsMin then
flaskLowStatCount = flaskLowStatCount + 1
table.insert(flaskLowStat, name .. " (" .. info["flask"][1] .. ")")
else
if info["flask"][2] > 0 and info["flask"][2] < self.db.expiresWarnSec then
flaskExpiresCount = flaskExpiresCount + 1
table.insert(flaskExpires, name .. " (" ..
string.format(L["%d min"], math.ceil(info["flask"][2] / 60)) .. ")")
end
end
end
if info["rune"][1] == 0 then
runeMissingCount = runeMissingCount + 1
table.insert(runeMissing, name)
else
if info["rune"][1] < self.db.runeStatsMin then
runeLowStatCount = runeLowStatCount + 1
table.insert(runeLowStat, name .. " (" .. info["rune"][1] .. ")")
else
if info["rune"][2] > 0 and info["rune"][2] < self.db.expiresWarnSec then
runeExpiresCount = runeExpiresCount + 1
table.insert(runeExpires, name .. " (" ..
string.format(L["%d min"], math.ceil(info["rune"][2] / 60)) .. ")")
end
end
end
end
if self.db.checkFood then
if flaskMissingCount > 0 then self:PrintToChannel(L["Flask missing: "] ..
table.concat(flaskMissing, ", "), outputChannel) end
if flaskLowStatCount > 0 then self:PrintToChannel(L["Flask with low stats: "] ..
table.concat(flaskLowStat, ", "), outputChannel) end
if flaskExpiresCount > 0 then self:PrintToChannel(L["Flask expires: "] ..
table.concat(flaskExpires, ", "), outputChannel) end
end
if self.db.checkFlask then
if foodMissingCount > 0 then self:PrintToChannel(L["Food missing: "] ..
table.concat(foodMissing, ", "), outputChannel) end
if foodLowStatCount > 0 then self:PrintToChannel(L["Food with low stats: "] ..
table.concat(foodLowStat, ", "), outputChannel) end
if foodExpiresCount > 0 then self:PrintToChannel(L["Food expires: "] ..
table.concat(foodExpires, ", "), outputChannel) end
end
if self.db.checkRune then
if runeMissingCount > 0 then self:PrintToChannel(L["Rune missing: "] ..
table.concat(runeMissing, ", "), outputChannel) end
if runeLowStatCount > 0 then self:PrintToChannel(L["Rune with low stats: "] ..
table.concat(runeLowStat, ", "), outputChannel) end
if runeExpiresCount > 0 then self:PrintToChannel(L["Rune expires: "] ..
table.concat(runeExpires, ", "), outputChannel) end
end
if self.db.checkFood and self.db.checkFlask and self.db.checkRune and
foodMissingCount == 0 and foodLowStatCount == 0 and foodExpiresCount == 0 and
flaskMissingCount == 0 and flaskLowStatCount == 0 and flaskExpiresCount == 0 and
runeMissingCount == 0 and runeLowStatCount == 0 and runeExpiresCount == 0 then
-- wow, everyone got everything
self:PrintToChannel(L["Hooray, everyone has food, flask and rune buff! #incredibleraid"], outputChannel)
elseif self.db.checkFood and self.db.checkFlask and not self.db.checkRune and
foodMissingCount == 0 and foodLowStatCount == 0 and foodExpiresCount == 0 and
flaskMissingCount == 0 and flaskLowStatCount == 0 and flaskExpiresCount == 0 then
-- yay, everyone got flask and food
self:PrintToChannel(L["Everyone has flask and food buff! #bestraid"], outputChannel)
else
-- something somewhere missing
if self.db.checkFood and foodMissingCount == 0 and foodLowStatCount == 0 and foodExpiresCount == 0 then
self:PrintToChannel(L["Everyone has food buff."], outputChannel)
end
if self.db.checkFlask and flaskMissingCount == 0 and flaskLowStatCount == 0 and flaskExpiresCount == 0 then
self:PrintToChannel(L["Everyone has flask buff."], outputChannel)
end
if self.db.checkRune and runeMissingCount == 0 and runeLowStatCount == 0 and runeExpiresCount == 0 then
self:PrintToChannel(L["Everyone has rune buff."], outputChannel)
end
end
end
function FFC:RunCheck(isReadyCheck)
if isReadyCheck then
-- called because of a ready check
if IsInRaid() and self:IsRealRaid() then
-- always display information in a raid, but only to raid channel if sufficient rights
if self:HasRaidRights() then
self:AnalyseInformation(self:AggregateRaidInfo(), "raid")
else
self:AnalyseInformation(self:AggregateRaidInfo(), "self")
end
elseif IsInInstance() and self:IsRealChallengeMode() then
-- always display information in a challenge mode
self:AnalyseInformation(self:AggregatePartyInfo(), "instance")
end
else
-- called manually, always print
if IsInRaid() then
self:debug("raid analysis")
self:AnalyseInformation(self:AggregateRaidInfo(), "raid")
elseif IsInInstance() then
self:debug("party analysis")
self:AnalyseInformation(self:AggregatePartyInfo(), "instance")
elseif IsInGroup() then
self:debug("party analysis")
self:AnalyseInformation(self:AggregatePartyInfo(), "group")
else
self:debug("self analysis")
self:AnalyseInformation(self:AggregateSelfInfo(), "self")
end
end
end
function FFC:HasRaidRights()
if (self.db.requireRightsForAutoRun == 2 and UnitIsGroupLeader("player")) or
(self.db.requireRightsForAutoRun == 1 and (UnitIsGroupLeader("player") or UnitIsRaidOfficer("player"))) or
(self.db.requireRightsForAutoRun == 0) then
return true
end
return false
end
function FFC:IsRealRaid()
-- see http://wow.gamepedia.com/API_GetDifficultyInfo
local difficulty = GetRaidDifficultyID()
if difficulty == 14 or difficulty == 15 or difficulty == 16 then
return true
end
return false
end
function FFC:IsRealChallengeMode()
return (GetRaidDifficultyID() == 8)
end
function FFC:PrintToChannel(msg, channel)
-- never print anything to a channel when muted
if self.db.muted then
channel = "self"
end
-- if channel not specified, find the right channel
if not channel then
if IsInRaid() then
channel = "raid"
elseif IsInInstance() then
channel = "instance"
elseif IsInGroup() then
channel = "party"
else
channel = "self"
end
end
-- print to correct channel
if channel == "self" then
DEFAULT_CHAT_FRAME:AddMessage(msg)
elseif channel == "raid" then
SendChatMessage(msg, "RAID")
elseif channel == "instance" then
SendChatMessage(msg, "INSTANCE_CHAT")
elseif channel == "group" then
SendChatMessage(msg, "PARTY")
else
DEFAULT_CHAT_FRAME:AddMessage(msg)
end
end
function FFC:PrintCurrentRequirements()
if self.db.requireRightsForAutoRun == 0 then
self:Print(L["No special raid rights are now required for printing to raid channel."])
elseif self.db.requireRightsForAutoRun == 1 then
self:Print(L["Currently being assistant is required for printing to raid channel."])
elseif self.db.requireRightsForAutoRun == 2 then
self:Print(L["Currently being raidlead is required for printing to raid channel."])
else
self:Print(L["Unknown value."])
end
end
function FFC:PrintCurrentRequirementsShort()
if self.db.requireRightsForAutoRun == 0 then
self:Print("require any")
elseif self.db.requireRightsForAutoRun == 1 then
self:Print("require assist")
elseif self.db.requireRightsForAutoRun == 2 then
self:Print("require raidlead")
end
end
function FFC:PrintCurrentToggles()
local msg = L["Currently checking for:"]
if self.db.checkFood then msg = msg .. " " .. L["food"] end
if self.db.checkFlask then msg = msg .. " " .. L["flask"] end
if self.db.checkRune then msg = msg .. " " .. L["rune"] end
self:Print(msg)
end
function FFC:PrintCurrentTogglesShort()
local msg = "check"
if self.db.checkFood then msg = msg .. " food" end
if self.db.checkFlask then msg = msg .. " flask" end
if self.db.checkRune then msg = msg .. " rune" end
self:Print(msg)
end
function FFC:Print(msg)
DEFAULT_CHAT_FRAME:AddMessage("|cff006ee8FlaskFoodCheck:|r " .. msg)
end
-------------------------------------------------------------------------------
-- Slash Command Handling
-------------------------------------------------------------------------------
SLASH_FFC1 = "/ffc"
SLASH_FFC2 = "/flaskfoodcheck"
SlashCmdList["FFC"] = function(msg)
msg = msg or ""
local cmd, arg = string.split(" ", msg, 2)
cmd = string.lower(cmd or "")
arg = string.lower(arg or "")
local self = FFC
self:debug("cmd is '"..cmd.."'")
self:debug("arg is '"..arg.."'")
if cmd == "run" then
self:RunCheck(false)
elseif cmd == "mute" then
self.db.muted = true
self:Print(L["Muted."])
elseif cmd == "unmute" then
self.db.muted = false
self:Print(L["Unmuted."])
elseif cmd == "minlevel" and arg == "" then
self:Print(string.format(L["Minimum player level is currently set to %d."], self.db.playerLevelMin))
elseif cmd == "minlevel" and arg ~= "" then
self.db.playerLevelMin = tonumber(string.match(arg, "%d+"))
self:Print(string.format(L["Minimum player level set to %d."], self.db.playerLevelMin))
elseif cmd == "minfood" and arg == "" then
self:Print(string.format(L["Minimum stats on food is currently set to %d."], self.db.foodStatsMin))
elseif cmd == "minfood" and arg ~= "" then
self.db.foodStatsMin = tonumber(string.match(arg, "%d+"))
self:Print(string.format(L["Minimum stats on food set to %d."], self.db.foodStatsMin))
elseif cmd == "minflask" and arg == "" then
self:Print(string.format(L["Minimum stats on flask is currently set to %d."], self.db.flaskStatsMin))
elseif cmd == "minflask" and arg ~= "" then
self.db.flaskStatsMin = tonumber(string.match(arg, "%d+"))
self:Print(string.format(L["Minimum stats on flask set to %d."], self.db.flaskStatsMin))
elseif cmd == "minrune" and arg == "" then
self:Print(string.format(L["Minimum stats on rune is currently set to %d."], self.db.runeStatsMin))
elseif cmd == "minrune" and arg ~= "" then
self.db.runeStatsMin = tonumber(string.match(arg, "%d+"))
self:Print(string.format(L["Minimum stats on rune set to %d."], self.db.runeStatsMin))
elseif cmd == "expire" and arg == "" then
self:Print(string.format(L["Expiration warning is currently set to %d seconds (approx. %d min)."], self.db.expiresWarnSec, math.ceil(self.db.expiresWarnSec / 60)))
elseif cmd == "expire" and arg ~= "" then
self.db.expiresWarnSec = tonumber(string.match(arg, "%d+"))
self:Print(string.format(L["Expiration warning set to %d seconds (approx. %d min)."], self.db.expiresWarnSec, math.ceil(self.db.expiresWarnSec / 60)))
elseif cmd == "require" and arg == "" then
self:PrintCurrentRequirements()
elseif cmd == "require" and arg ~= "" then
if arg == "any" then
self.db.requireRightsForAutoRun = 0
self:Print(L["No special raid rights are now required for printing to raid channel."])
elseif arg == "assist" then
self.db.requireRightsForAutoRun = 1
self:Print(L["Being assistant is now required for printing to raid channel."])
elseif arg == "raidlead" then
self.db.requireRightsForAutoRun = 2
self:Print(L["Being raidlead is now required for printing to raid channel."])
else
self:Print(L["Unknown command."])
end
elseif cmd == "check" and arg == "" then
self:PrintCurrentToggles()
elseif cmd == "check" and arg ~= "" then
if arg == "food" then
self.db.checkFood = not self.db.checkFood
elseif arg == "flask" then
self.db.checkFlask = not self.db.checkFlask
elseif arg == "rune" then
self.db.checkRune = not self.db.checkRune
else
self:Print(L["Unknown command."])
end
self:PrintCurrentToggles()
elseif cmd == "values" then
if self.db.muted then self:Print(L["Muted."]) end
self:Print(string.format(L["Minimum player level is currently set to %d."], self.db.playerLevelMin))
self:Print(string.format(L["Minimum stats on food is currently set to %d."], self.db.foodStatsMin))
self:Print(string.format(L["Minimum stats on flask is currently set to %d."], self.db.flaskStatsMin))
self:Print(string.format(L["Minimum stats on rune is currently set to %d."], self.db.runeStatsMin))
self:Print(string.format(L["Expiration warning is currently set to %d seconds (approx. %d min)."], self.db.expiresWarnSec, math.ceil(self.db.expiresWarnSec / 60)))
self:PrintCurrentRequirements()
self:PrintCurrentToggles()
elseif cmd == "val" then
if self.db.muted then self:Print("muted") end
self:Print(string.format("minplayer %d", self.db.playerLevelMin))
self:Print(string.format("minfood %d", self.db.foodStatsMin))
self:Print(string.format("minflask %d", self.db.flaskStatsMin))
self:Print(string.format("minrune %d", self.db.runeStatsMin))
self:Print(string.format("expire %d sec (~%d min)", self.db.expiresWarnSec, math.ceil(self.db.expiresWarnSec / 60)))
self:PrintCurrentRequirementsShort()
self:PrintCurrentTogglesShort()
elseif cmd == "debug" then
self.db.debug = not self.db.debug
if self.db.debug then
self:Print("Debugging enabled.")
else
self:Print("Debugging disabled.")
end
else
self:Print(L["Slash commands"])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc run - Manually trigger a flask and food buff check."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc mute - Mute the addon (do not write to raid channel, but display locally)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc unmute - Unmute if previously muted."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc require any - Print messages on every ready check in a raid, regardless of rights."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc require assist - Print messages on every read check in a raid if you have at least assistant rights (default)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc require raidlead - Print messages on every read check in a raid if you are the raid leader."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc check food - Enable or disable food check (default on)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc check flask - Enable or disable flask check (default on)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc check rune - Enable or disable rune check (default off)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc minlevel <level> - Minimum player level in order to appear in the output (default 100)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc minfood <amount> - Mininum stats required on food buff (default 100)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc minflask <amount> - Mininum stats required on flask buff (default 250)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc minrune <amount> - Mininum stats required on rune buff (default 50)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc expire <seconds> - Seconds before a buff is marked as expiring (default 480 = 8 min)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc values - List all values currently set (minfood, minflask, etc.)."])
DEFAULT_CHAT_FRAME:AddMessage(L["/ffc val - Same as above, but shorter."])
end
end
-------------------------------------------------------------------------------
-- Event Handling
-------------------------------------------------------------------------------
local frame = CreateFrame("Frame")
frame:RegisterEvent("ADDON_LOADED")
frame:RegisterEvent("READY_CHECK")
frame:SetScript("OnEvent",
function(self, event, ...)
if event == "ADDON_LOADED" then
FFC:OnInitialize()
self:UnregisterEvent("ADDON_LOADED")
elseif event == "READY_CHECK" then
FFC:RunCheck(true)
end
end
)