You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi Trihy,
This project is still in its infancy and I have plenty of other things to do before, but as soon as I get back to it and have a few sponsors to live on and buy the Wii's I think it will be does.
I don't use .net, I prefer DirectInput, which I think I would take to heart of any acquisition, to which I would add specific sensors for direct access, like what I've already done for dualshock and dualsense.
I also imagined being able to redirect these sensors into those of a virtual dualsense. So stay informed of the evolution, I leave the subject open in the meantime.
I thought it could be a good idea since most Wiimote software use to be specific to wiimotes.
Having integrated with other controllers, will be a nice option.
Sure, will follow this project. If you need help, later, with localization, just let me know, I could help with some languages. And of course, testing.
Hi. Wonder if Wiimote support can be added.
Since it can be used for many lightgun games among others.
Guess it can use wiimotelib for that https://github.com/BrianPeek/WiimoteLib
The text was updated successfully, but these errors were encountered: